Characters
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Re: Characters
Here is my go at the recruitable followers, let me know what you think:
Bralin Sarayn
• Dunmer Female
• Monk (This class isn't used much in Skyrim but I wanted a through back to some Monks in Morrowind that were Tong assassins)
• Middle-Aged
• Calm and patient - can be found meditating
• Trains One-Hand (Expert), sells restoration and alteration spells and scrolls
Combat Style: Favors a light and balanced one handed blade, augmenting her combat and preserving and her lightly armored frame with restoration healing and wards along with alteration magic.
Background: Found in her small camp outside Falkreath wearing leather armor. She is a former member of the Fighters Guild in Cyrodiil. Her crime against the guild, killing another member, has forced her to flee to Skyrim where they have no presence. She is ready to pack up and head east at word that people are asking questions about her in town.
Responds best to: Persuade - Protection from the Fighters Guild
-----------------------------
Jo'Raksada
Khajiit Male
• Assassin
• Eldery
• A bit grumpy and short in his old age
• Trains Alchemy (Master), sells potions, ingredients and recipes
Combat Style: Though not as ideal for field operations, will favor his bow for ranged assassinations or simply his claws. In addition to his skill in alchemy, he is also adept at conjuration and will summon when forced into close combat. Prefers cloths over armor (DB Shrouded Robes or MT equivalent).
Background: Can be found with one of the Khajiit Caravans selling ingredients and wearing simple robe or some sort of traveling cloths. When engaged will complain about the cold weather of Skyrim and the lonely roads they wonder. In his youth he ran with a band of Khajiit assassins for hire in Elsweyr where he learned his trade, supplying the group with potent poisons.
Responds best to: Persuade - Offer a warm home and camaraderie.
-----------------------------
Antoni Abitius
• Imperial Male
• Nightblade
• Middle-Aged
• Vain and arrogant
• Trains Destruction (Expert), sells an eclectic variety of scrolls and books (skill up) from his travels
Combat Style: Blade and blast; favors his Elven sword and destruction magic when the situation calls for it. Wears Elven armor with a dark mage hood. Also dabbles in illusion.
Background: A freelance killer and mercenary of some renown, he has traversed much of Tamriel seeking to make a name for himself and accumulate gold and jewels. He claims to be of the noble Abitius family, though little is known of them today. Skyrim is his latest stop and he can be found in one of Whiterun's inns, boasting of his exploits and showing off his finely polished Elven armor and blade. Will be found to sleep in either Whiterun inn.
Responds best to: Persuade - Opportunities to further prestige and riches
-----------------------------
Greiri
Nord Female
• Thief
• Mid 20s
• Quiet, reserve - prefers to stay unnoticed
• Trains Lockpicking (Master), sells lockpicks
Combat Style: Less experienced with combat, she is a master in sneaking and lockpicking. In combat she will rely on bow, doing her best to stay out of combat, but keeps a dagger on hand when needed and is proficient with on-hand blades. Found in civilian cloths when you come to her, will wear light armor once recruited.
Background: A petty thief from the time of her youth, her experience lead her to become the Jarl of Morthal chief security officer and can be found in Highmoon Hall (where she will be assigned a bed if possible). There is no lock she can't crack. What she lacks in combat experience she makes up for in her value at getting other assassins in place to do the deed. Recently some prized items of the Jarl have gone missing. Could she be a suspect?
Responds best to: Intimidate - Threaten with turning her in to the jarl
-----------------------------
Roggar
Nord Male
• Assassin
• Early 30s
• Unnerving, a bit off, friendly one moment but can turn on a septim
• Trains Illusion (Expert), sells soul gems (some with souls of who he has murdered)
Combat Style: Favors Illusion spells to entrance his targets, ending their lives with dagger once he closes in, though not before strumming a off key tune on his lute. Excellent at sneaking, he's likely to wear cloths rather than light armor (DB Shrouded Robes or MT equivalent).
Background: Found in the Bard's College, he is a bard in training with a dark secret - he's a murderer. When approached he will force you to listen to his subpar music which will lead you to believe that he's not really cut out for entertaining.
Responds best to: If you simply lie to him saying that his music is good, he will let you in on his little secret and gladly join for a chance to murder. If you tell him the truth that he is a horrible musician, he will need more persuasion.
-----------------------------
Also, I don't want to go overboard with the trainers so as the DB already has Nazir and Babette available in addition to the 3 they pick from the above list, they will get no more. To even things out however, I will assign two of the Morag Tong masters to training (one being Light Armor to mirror Nazir). So each side of the war will have 5 trainers available to them (the player may not even use them, I know I never do).
I may still give other Speakers/Masters some vendor options. I'll give it some thought.
Bralin Sarayn
• Dunmer Female
• Monk (This class isn't used much in Skyrim but I wanted a through back to some Monks in Morrowind that were Tong assassins)
• Middle-Aged
• Calm and patient - can be found meditating
• Trains One-Hand (Expert), sells restoration and alteration spells and scrolls
Combat Style: Favors a light and balanced one handed blade, augmenting her combat and preserving and her lightly armored frame with restoration healing and wards along with alteration magic.
Background: Found in her small camp outside Falkreath wearing leather armor. She is a former member of the Fighters Guild in Cyrodiil. Her crime against the guild, killing another member, has forced her to flee to Skyrim where they have no presence. She is ready to pack up and head east at word that people are asking questions about her in town.
Responds best to: Persuade - Protection from the Fighters Guild
-----------------------------
Jo'Raksada
Khajiit Male
• Assassin
• Eldery
• A bit grumpy and short in his old age
• Trains Alchemy (Master), sells potions, ingredients and recipes
Combat Style: Though not as ideal for field operations, will favor his bow for ranged assassinations or simply his claws. In addition to his skill in alchemy, he is also adept at conjuration and will summon when forced into close combat. Prefers cloths over armor (DB Shrouded Robes or MT equivalent).
Background: Can be found with one of the Khajiit Caravans selling ingredients and wearing simple robe or some sort of traveling cloths. When engaged will complain about the cold weather of Skyrim and the lonely roads they wonder. In his youth he ran with a band of Khajiit assassins for hire in Elsweyr where he learned his trade, supplying the group with potent poisons.
Responds best to: Persuade - Offer a warm home and camaraderie.
-----------------------------
Antoni Abitius
• Imperial Male
• Nightblade
• Middle-Aged
• Vain and arrogant
• Trains Destruction (Expert), sells an eclectic variety of scrolls and books (skill up) from his travels
Combat Style: Blade and blast; favors his Elven sword and destruction magic when the situation calls for it. Wears Elven armor with a dark mage hood. Also dabbles in illusion.
Background: A freelance killer and mercenary of some renown, he has traversed much of Tamriel seeking to make a name for himself and accumulate gold and jewels. He claims to be of the noble Abitius family, though little is known of them today. Skyrim is his latest stop and he can be found in one of Whiterun's inns, boasting of his exploits and showing off his finely polished Elven armor and blade. Will be found to sleep in either Whiterun inn.
Responds best to: Persuade - Opportunities to further prestige and riches
-----------------------------
Greiri
Nord Female
• Thief
• Mid 20s
• Quiet, reserve - prefers to stay unnoticed
• Trains Lockpicking (Master), sells lockpicks
Combat Style: Less experienced with combat, she is a master in sneaking and lockpicking. In combat she will rely on bow, doing her best to stay out of combat, but keeps a dagger on hand when needed and is proficient with on-hand blades. Found in civilian cloths when you come to her, will wear light armor once recruited.
Background: A petty thief from the time of her youth, her experience lead her to become the Jarl of Morthal chief security officer and can be found in Highmoon Hall (where she will be assigned a bed if possible). There is no lock she can't crack. What she lacks in combat experience she makes up for in her value at getting other assassins in place to do the deed. Recently some prized items of the Jarl have gone missing. Could she be a suspect?
Responds best to: Intimidate - Threaten with turning her in to the jarl
-----------------------------
Roggar
Nord Male
• Assassin
• Early 30s
• Unnerving, a bit off, friendly one moment but can turn on a septim
• Trains Illusion (Expert), sells soul gems (some with souls of who he has murdered)
Combat Style: Favors Illusion spells to entrance his targets, ending their lives with dagger once he closes in, though not before strumming a off key tune on his lute. Excellent at sneaking, he's likely to wear cloths rather than light armor (DB Shrouded Robes or MT equivalent).
Background: Found in the Bard's College, he is a bard in training with a dark secret - he's a murderer. When approached he will force you to listen to his subpar music which will lead you to believe that he's not really cut out for entertaining.
Responds best to: If you simply lie to him saying that his music is good, he will let you in on his little secret and gladly join for a chance to murder. If you tell him the truth that he is a horrible musician, he will need more persuasion.
-----------------------------
Also, I don't want to go overboard with the trainers so as the DB already has Nazir and Babette available in addition to the 3 they pick from the above list, they will get no more. To even things out however, I will assign two of the Morag Tong masters to training (one being Light Armor to mirror Nazir). So each side of the war will have 5 trainers available to them (the player may not even use them, I know I never do).
I may still give other Speakers/Masters some vendor options. I'll give it some thought.
EPK22- Posts: 18
Join date: 2012-01-04
Re: Characters
That sounds good to me.
I think when I make a Db character, I'll put Roggar in the Dawnstart Sanctuary just to piss off Nazir (I didn't kill Cicero).
Yeah B**ch! That's for forsaking the f***ing Tenets and following Astrid in the f***ing first place.
I think when I make a Db character, I'll put Roggar in the Dawnstart Sanctuary just to piss off Nazir (I didn't kill Cicero).
Yeah B**ch! That's for forsaking the f***ing Tenets and following Astrid in the f***ing first place.

RightHandofSithis- Posts: 55
Join date: 2012-01-04
Age: 17
Location: I will find you.
Re: Characters
Yea, I had Cicero in mind when I made up Roggar, especially for those who killed off poor Cicero and miss the crazy little bastard. He's probably more fitting for the DB and hopefully the player makes that connection.
Cicero + Roggar is enough crazy to = Nazir loosing his own mind, lol.
Cicero + Roggar is enough crazy to = Nazir loosing his own mind, lol.
EPK22- Posts: 18
Join date: 2012-01-04
Re: Characters
And then we end up with a third nutcase.

RightHandofSithis- Posts: 55
Join date: 2012-01-04
Age: 17
Location: I will find you.
Re: Characters
Wow EPK22, those char suggestions are really awesome! =D
Sunny
Sunny

SunnyDayCloud- Admin
- Posts: 21
Join date: 2012-01-04

Re: Characters
I'll add these to the original list.

RightHandofSithis- Posts: 55
Join date: 2012-01-04
Age: 17
Location: I will find you.
Re: Characters
I know I've marked the Characters as done, but something just poped into my head. Necromancy.
I know the MT would never support necromancy within their group (Upholding traditional Dunmer law and whatnot), but i'm sure it would add to the feel of 'Evil" to the Dark Brotherhood, and so, I was thinking of just adding a recruitable Necromancer just for the DB.
I know some may see this mod as being an "Assassin' type mod than a 'Magic' Type mod, but I'm just throwing the idea out there.
I'm thinking an Altmer Lich, over 200 years old, a son/daughter of Manimarco and thus was a high ranking member of the Order of the Black Worm, currently living is isolation.
How does that sound to everyone?
I know the MT would never support necromancy within their group (Upholding traditional Dunmer law and whatnot), but i'm sure it would add to the feel of 'Evil" to the Dark Brotherhood, and so, I was thinking of just adding a recruitable Necromancer just for the DB.
I know some may see this mod as being an "Assassin' type mod than a 'Magic' Type mod, but I'm just throwing the idea out there.
I'm thinking an Altmer Lich, over 200 years old, a son/daughter of Manimarco and thus was a high ranking member of the Order of the Black Worm, currently living is isolation.
How does that sound to everyone?

RightHandofSithis- Posts: 55
Join date: 2012-01-04
Age: 17
Location: I will find you.
Re: Characters
Sounds awesome to me! we should make his recruitment quest awesome as well!

SunnyDayCloud- Admin
- Posts: 21
Join date: 2012-01-04

Re: Characters
Cool sounds good, I'll write up his details.
And would you mind taking care of his recruitment under the side assassinations?
Speaking of which, are you cool with them now?
And would you mind taking care of his recruitment under the side assassinations?
Speaking of which, are you cool with them now?

RightHandofSithis- Posts: 55
Join date: 2012-01-04
Age: 17
Location: I will find you.
Re: Characters
Our necromancer's details have been added. His name is Volandil.

RightHandofSithis- Posts: 55
Join date: 2012-01-04
Age: 17
Location: I will find you.
Re: Characters
The more the merrier, sounds good to me. He can train conjuration if you like
EPK22- Posts: 18
Join date: 2012-01-04
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